50 Oh Il-nam Quotes (Imaginary)

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    The psychology of control

  1. Control is an art, and the game is my canvas, each player a stroke of my brush.
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  3. Manipulation is simply leadership disguised in shadows.
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  5. In the game, control is not taken; it is surrendered willingly by players seeking salvation.
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  7. I orchestrate chaos to reveal the true nature of man under the guise of control.
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  9. The game provides an illusion of fairness, where I alone hold the scales.
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    Behind the facade of frailty

  11. Weakness is my mask, strategy my weapon. Together, they forge the greatest armor.
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  13. Underestimate the old, the weak, and you overlook the wolf in sheep’s clothing.
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  15. My frailty deceives, distracts, and ultimately, delivers power into my hands.
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  17. Each calculated step, each seemingly feeble move, is a chess piece set to strike.
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  19. In frailty, others see vulnerability; I see opportunity.
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    Wealth and moral decay

  21. Wealth is not a measure of worth but a leverage over those who have none.
  22.  

  23. With enough money, morality becomes merely another commodity to trade.
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  25. Riches afford the luxury of viewing life as a game, where humans are merely pawns.
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  27. In the opulence of wealth, the value of a single life diminishes to mere amusement.
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  29. Money doesn’t change your morals; it only reveals them.
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    The allure of power

  31. Power is the ultimate game, and humans, the most intriguing players.
  32.  

  33. The pursuit of power is a seduction of the soul, a game I play with delight.
  34.  

  35. Control over others is intoxicating, a drug for which the elite thirst.
  36.  

  37. In power, I find freedom; in control, a purpose.
  38.  

  39. The game is power, and power is the game.
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    Designing despair

  41. Despair is not designed; it is harvested from the gardens already grown in their spirits.
  42.  

  43. I merely provide a stage; the players bring their own despair.
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  45. Ethics in the game? The players have chosen, and in choice, there is relinquishment of blame.
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  47. In their despair, I offer a chance; it is cruel, yet it is more than fate would allow.
  48.  

  49. My game tests the limits of despair, and in doing so, reveals the true face of humanity.
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    The loneliness of the elite

  51. Wealth builds walls higher than fortresses, isolating us from the world we rule.
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  53. In my golden cage, I am king, yet a king without a kingdom is merely a man.
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  55. Loneliness is the elite’s constant companion, our shadow in the gleam of gold.
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  57. Detachment isn’t a symptom of my life; it is its condition.
  58.  

  59. Surrounded by wealth, I am ensnared in solitude, my only escape in the games I create.
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    The paradox of choice in Squid Game

  61. I offer choice as the illusion of freedom; it is the most manipulative tool in my arsenal.
  62.  

  63. Freedom in the game is a paradox; the players are free to choose, yet bound by their needs.
  64.  

  65. Choice is the sweetest poison, offered freely and taken desperately.
  66.  

  67. In granting choice, I control not just actions but thoughts, fears, desires.
  68.  

  69. They think they choose freely, but every decision leads them back to my design.
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    Aesthetic of horror

  71. Horror is an art, and my games are masterpieces of fear and awe.
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  73. I sculpt in dread and paint in blood; my creations are beautifully horrific.
  74.  

  75. The aesthetic of my games reflects the beauty I find in fear, the artistry in agony.
  76.  

  77. Each game is a canvas, each death a stroke of my macabre brush.
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  79. In horror, players find their truth, and I, my inspiration.
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    Legacy and guilt

  81. Remorse is a luxury of the powerless. In power, legacy is the only currency.
  82.  

  83. My legacy will be of iron and fear, not of tears and regrets.
  84.  

  85. I look upon my creations without guilt; remorse is for those who doubt their deeds.
  86.  

  87. The games will be my legacy—cruel, perhaps, but magnificent.
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  89. Regret is absent, for every piece in my game played their part willingly.
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    The endgame

  91. As I face my end, I do not see an end but a culmination, a grand finale to a well-played game.
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  93. Mortality is the final opponent I choose to meet with open arms and a board set.
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  95. My death will be like my life—a game, strategically planned and masterfully executed.
  96.  

  97. In the end, I leave not just wealth but a legacy of a game that will outlast me.
  98.  

  99. Death is the last game I will play, and I intend to play it with the cunning and grace of a lifetime.
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Movies and Series list

grey's anatomy

Prison Break

Fast & Furious

Harry Potter

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